3D ART & REAL-TIME SHADINGSHOWREEL VIDEO

Technical 3D Artist Showreel

Reagan's comprehensive Technical 3D Artist Showreel (2024–2026), highlighting hard-surface 3D modeling in Blender, procedural material graphs, real-time Unreal Engine 5 rendering, and performance-optimized topology for interactive games and XR.

FORMAT4K 60FPS SHOWREEL · YOUTUBE

Key Highlights & Architecture

  • Hard-surface mechanical and architectural 3D modeling
  • Real-time cinematic lighting and Lumen rendering in UE5
  • Procedural shader creation and texture optimization workflows

Technology Stack & Tooling

Blender 3DUnreal Engine 5Substance 3D PainterGeometry NodesPBR Shading

Technical 3D Art & Shading

A curated reel of real-time 3D assets, procedural shaders, lighting setups, and game-ready environment props built with Blender, Substance Painter, and Unreal Engine 5.